I can't get OpenGL to work.
On Mac OS X, you access the OpenGL headers like so:
#include <OpenGL/gl.h> #include <OpenGL/glu.h> #include <OpenGL/glext.h>
The header file "SDL_opengl.h" accounts for the first two headers shown here on all supported SDL systems.
If you are are using Project Builder, add OpenGL.framework to your project. On the command line, add:
-framework OpenGL
to the GCC or LD arguments in your Makefile
