Mix_LoadWAV

Name

Mix_LoadWAV -- Helper macro to load a WAV sample from a filename (Note: The name is misleading. It also supports OGG, MP3, MOD and MIDI)

Synopsis

#include "SDL_mixer.h"

Mix_Chunk *Mix_LoadWAV(const char *fname);

Description

Mix_LoadWAV is a macro that creates an SDL_RWops for you then calls Mix_LoadWAV_RW to load a WAV from a file. It supports WAVE-, MOD-, MIDI-, OGG- and MP3 files (sometimes depends on compilation options).

Return Value

Returns a Mix_Chunk containing the whole sample on success, or NULL on error.

Example

Mix_Chunk *chunk=Mix_LoadWAV("myfile.wav");
if(chunk!=NULL) fprintf(stderr,"Loaded myfile.wav\n");
else            fprintf(stderr,"Could not load myfile.wav\n");

See Also

Mix_LoadWAV_RW

Mix_LoadWAV (last edited 2009-02-21 02:09:27 by 96)