SDL_Function
Name
Mix_VolumeChunk -- Sets the volume of a chunk.
Synopsis
#include "SDL_mixer.h" int Mix_VolumeChunk(Mix_Chunk *chunk, int volume);
Description
Mix_VolumeChunk sets the volume of a chunk specified by chunk. The amount passed to volume can be between 0 and MIX_MAX_VOLUME which equals 128.
Return Value
Returns the previous volume of the chunk.
Example
Mix_Chunk *sound = Mix_LoadWAV("some-sound-effect.wav");
Mix_VolumeChunk(sound, MIX_MAX_VOLUME);
