SDL_EventState
Name
SDL_EventState -- This function allows you to set the state of processing certain events.
Synopsis
#include "SDL.h" Uint8 SDL_EventState(Uint8 type, int state);
Description
This function allows you to set the state of processing certain event types.
If state is set to SDL_IGNORE, that event type will be automatically dropped from the event queue and will not be filtered.
If state is set to SDL_ENABLE, that event type will be processed normally.
If state is set to SDL_QUERY, SDL_EventState will return the current processing state of the specified event type.
A list of event types can be found in the SDL_Event section.
Note
SDL_EventState must be called following the SDL_VideoInfo call. Otherwise the back-end data structure will be erased.
