SDL_GLattr
SDL_GLattr -- SDL GL Attributes
Attribute list
Full list of SDL OpenGL attributes |
|
SDL_GL_RED_SIZE |
Size of the framebuffer red component, in bits. |
SDL_GL_GREEN_SIZE |
Size of the framebuffer green component, in bits. |
SDL_GL_BLUE_SIZE |
Size of the framebuffer blue component, in bits. |
SDL_GL_ALPHA_SIZE |
Size of the framebuffer alpha component, in bits. |
SDL_GL_BUFFER_SIZE |
Size of the framebuffer, in bits. |
SDL_GL_DOUBLEBUFFER |
Enable or disable double buffering (0 or 1). |
SDL_GL_DEPTH_SIZE |
Size of the depth buffer, in bits. |
SDL_GL_STENCIL_SIZE |
Size of the stencil buffer, in bits. |
SDL_GL_ACCUM_RED_SIZE |
Size of the accumulation buffer red component, in bits. |
SDL_GL_ACCUM_GREEN_SIZE |
Size of the accumulation buffer green component, in bits. |
SDL_GL_ACCUM_BLUE_SIZE |
Size of the accumulation buffer blue component, in bits. |
SDL_GL_ACCUM_ALPHA_SIZE |
Size of the accumulation buffer alpha component, in bits. |
SDL_GL_STEREO |
Enable or disable stereo (left and right) buffers (0 or 1). |
SDL_GL_MULTISAMPLEBUFFERS |
Number of multisample buffers (0 or 1). * |
SDL_GL_MULTISAMPLESAMPLES |
Number of samples per pixel when multisampling is enabled. * |
SDL_GL_SWAP_CONTROL |
Vsync: swap buffers every n'th retrace (0 to disable, 1 is the default). Deprecated in 1.3.0 ** |
SDL_GL_ACCELERATED_VISUAL |
Guarantee hardware acceleration (0 or 1) ** |
* Requires the GL_ARB_multisample extension.
** Available since SDL 1.2.10
Description
While you can set most OpenGL attributes normally, the attributes listed above must be known before SDL sets the video mode. These attributes are set and read with SDL_GL_SetAttribute and SDL_GL_GetAttribute.
See also
SDL_GL_SetAttribute, SDL_GL_GetAttribute
Requirements
Header |
SDL.h |
Version |
1.2.13 |
Shared object |
libSDL.so |
DLL |
SDL.dll |
