SDL_GetAudioStatus
Name
SDL_GetAudioStatus -- Get the current audio state
Synopsis
#include "SDL.h" SDL_audiostatus SDL_GetAudioStatus(void);
Description
typedef enum{
SDL_AUDIO_STOPPED = 0,
SDL_AUDIO_PLAYING,
SDL_AUDIO_PAUSED
} SDL_audiostatus;Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PLAYING or SDL_AUDIO_PAUSED depending on the current audio state.
