SDL_GetMouseState

Name

SDL_GetMouseState -- Retrieve the current state of the mouse

Synopsis

#include "SDL.h"

Uint8 SDL_GetMouseState(int *x, int *y);

Description

The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros (where X is generally 1 for the left button, 2 for middle, 3 for the right button), and x and y are set to the current mouse cursor position. You can pass NULL for either x or y.

Example

SDL_PumpEvents();
if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
  printf("Mouse Button 1(left) is pressed.\n");

See Also

SDL_GetRelativeMouseState, SDL_PumpEvents

SDL_GetMouseState (last edited 2008-04-17 08:18:08 by localhost)