SDL_SetCursor
Name
SDL_SetCursor -- Set the currently active mouse cursor.
Synopsis
#include "SDL.h" void SDL_SetCursor(SDL_Cursor *cursor);
Description
Sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display. SDL_SetCursor(NULL) can be used to force cursor redraw, if this is desired for any reason.
Return Value
None
Example
int main(int argc, char** argc) {
SDL_ShowCursor(SDL_DISABLE);
...
}creates a blank cursor
