SDL_StartTextInput

Name

SDL_StartTextInput -- Start accepting Unicode text input events.

Synopsis

#include "SDL.h"

int SDL_StartTextInput(void);

Description

This function will start accepting Unicode text input events in the focused SDL window, and start emitting SDL_TEXTINPUT and SDL_TEXTEDITING events.

Please use this function in pair with SDL_StopTextInput.

See Also

SDL_StopTextInput, SDL_SetTextInputRect, SDL_TextInputEvent, SDL_TextEditingEvent

SDL_StartTextInput (last edited 2009-08-05 13:55:55 by 221)