SDL_StartTextInput
Name
SDL_StartTextInput -- Start accepting Unicode text input events.
Synopsis
#include "SDL.h" int SDL_StartTextInput(void);
Description
This function will start accepting Unicode text input events in the focused SDL window, and start emitting SDL_TEXTINPUT and SDL_TEXTEDITING events.
Please use this function in pair with SDL_StopTextInput.
See Also
SDL_StopTextInput, SDL_SetTextInputRect, SDL_TextInputEvent, SDL_TextEditingEvent
