SDL_putenv
SDL_putenv -- Used to change an SDL Environment Variable.
Syntax
#include "SDL.h" int SDL_putenv(const char *variable);
Description
Pass it a text string from this list: SDL_envvars
Return Value
I have no idea what the return value contains. Probably 0 for Success and Non-Zero for Failure
This function has a sister function named SDL_getenv
Example
SDL_putenv("SDL_VIDEO_CENTERED=center"); //Center the game Window
SDL_WM_SetCaption(szTitle, NULL); //Sets the Window Title
SDL_WM_SetIcon(imgIcon, NULL); //Sets the Window Icon
screen = SDL_SetVideoMode(640, 480, 0, SDL_SWSURFACE); //Video mode should be variable
